The fey Eldest, incredibly powerful fairie beings from
the first world that can grant divine power. This week we’re going to take a look at another one of their number Shyka. It – as
Shyka can actually be considered a title or a role held by many entities – is
the Eldest of entropy, reincarnation, and time. We’ll take a look at three
possible sects of this divine being that you can add to your game.
As always, let us imagine we are sitting at our theoretical
gaming table. Our imaginary GM sets out the rules for the game that we will
play. In this game, we are to make a follower of Shyka. The character does not
need to be a divine caster, just a devotee of The Many. What character do you
make?
For more information on Shyka
Shyka’s Pathfinder Wiki Page
(http://www.pathfinderwiki.com/wiki/Shyka)
Shyka’s Archives of Nethys Page
(http://www.archivesofnethys.com/DeityDisplay.aspx?ItemName=Shyka)
The Infinite
Hourglass
This small group of time obsessed men and women actually worship two deities; Brigh and Shyka. The group guards a sacred hour glass that seems to
have an infinite amount of sand. It is said that Brigh herself crafted the
hourglass and that the sand was provided by Shyka from the first world. The
legend of the hourglass says that when the sand actually starts to run out the
end of the world is near.
Members of this sect are almost all divine spellcasters.
Oracles and clerics are the majority of the group but there are a handful of
sorcerers. The few non-spellcasters are mathematicians and astrologers who
enjoy tracking the flow of time. Joining the sect is a calling and anyone who
is drawn to them and find them are accepted.
The Continuation
The general membership of the sect comes from all walks
of life. From the best trained fighters and wizards, to the lowly farmer. The
reincarnated souls almost all have some kind of extraordinary power attached to
them. Psychic ability is actually the most common with mediums, psychics, and
spiritualists dominating those who are living a second or even third life.
The Turning Wheel
Everything that begins must end, or so is the philosophy
of The Turning Wheel. For some destruction is seen as a force of evil, for
those who understand that death does not have a morality it is less so. The
Turning Wheel makes sure things that are supposed to cease to be do so in a
timely manner. They are especially fervent about undead and often work with
followers of Pharasma to return these abominations to the cycle of life.
The leader of the sect is an oracle by the name of
JerusHibblespot. This aging and blind gnome has a connection directly to the
fey lord. Shyka informs him of things that must be removed from the timeline to
keep the flow of the world moving. The rest of the members are basically
assassins, although they can come from any profession. Wizards, clerics and
other casters can be used to deal with magical problems. While more literal
assassins are occasionally used to remove a mundane person or thing from
existence.
Like this member of The Eldest, its followers live die
and are reborn again. Who is your disciple of Shyka? Why have they chosen to
dedicate themselves to The Many? Where does their devotion come from? Let me
know in the comments.
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