CRB is a repository of all the creative things that float through my mind about the RPG Pathfinder. Two major features are random character generation and building characters based on the god they worship. Anything that seems like it adds to the creative aspects of the game will pop up from time to time, including location descriptions, adventure ideas and even short stories. CRB won't just be my own creativity, it will open the floor to anyone who has an idea sparked by what I present to you.

Monday, March 21, 2016

Random Roll 30 - The Randomness

This week we have a reader request Merfolk for our race. There’s not a lot about them written on Golarion so we’re gonna have to make some stuff up. We managed an exactly 20 point buy with our rolls this week with Dex and Int coming out on top. As always Friday will see my build with these rolls, but what can you do with them?

Merfolk
Male
Lawful Neutral

Age: 22
Height: 6'7"
Weight: 190 lbs.

Str 10
Dex 17
Con 10
Int 17
Wis 12
Cha 12

Homeland: City or Metropolis
Parents: Only your mother is alive.
Siblings: You have 7 biological siblings.
- biological younger brother
- biological younger brother
- biological younger sister
- biological younger sister
- biological older brother
- biological older sister
- biological older brother
Circumstance of Birth: [Lower-Class Birth] You were born among peasants or slum denizens. You grew up working the land around a village or manor, practicing a rudimentary trade, or begging in a settlement.
Parent's Profession: Serfs/Peasants
Major Childhood Event: [Competition Champion] You distinguished yourself at an early age when you won a competition. This might have been a martial contest of arms, a showing of apprentice magicians, high stakes gambling, or something mundane like an eating championship.

Influential Associate: [The Mystic] You were especially close to a holy person in your community who fundamentally changed your life by opening your eyes to the incredible powers that exist beyond the natural world. Regardless of whether you follow a faith, certain religious artifacts, rituals, and texts played a large part in making you the person you are.

Conflict: [Minor Failure] You failed a friend, family member, or loved one who depended on you to fulfill an important task.
Conflict Subject: Humanoid monster.
Conflict Motivation: Hatred or Malice.
Conflict Resolution: [Denial] You feel little if any regret, and deny the event mostly so others won’t judge you. Few if any know of your part in the conflict, and your constant denials are meant to keep it that way.
Deity/Religious Philosophy: Irori

Romantic Relationship(s): [No Experience] You have never experienced any kind of romantic connection whatsoever.
Drawback: [The Future] Your concerns lie not with the present, but with preparation for the future. You may be an avid and organized planner, or perhaps you see the signs of a coming dark age or troubled time. You behave cautiously, conservatively, and methodically as you plan for events that might one day occur.

Possible Traits
(Trait) Child of the Temple
(Trait) Civilized
(Trait) Influence
(Trait) Kin Guardian
(Trait) Poverty-Stricken
(Trait) Vagabond Child
(Trait) Wisdom in the Flesh
(Story Feat) Champion
(Drawback) Meticulous


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