Yuelral,
the elven goddess of magic. The goddess of uncut gems is one who has quickly
embraced the elves half-elf kin. She deals in magic, both divine and arcane,
but shies away from metal and artificial creation. Sitting at the gaming table
of our mind’s eye and the GM says today we are making characters whom worship
Yuelral. They do not need to be divine casters, but they must seek to further
her goals. What character do you make?
For more information on Yuelral
Memory Keepers
One of the aspects of Yuelral’s
power is the memory domain, she is known as a lore keeper among the elven
deities. A sect of her followers known as the Memory Keepers focus on being not
just the memory of the elves, but the memory of Golarion as a whole. These
archivists don’t work with books however and lore is not kept in a library.
Instead a vast network of caves hidden away somewhere in Kyonin houses a
veritable forest of crystals. Each crystal is attuned to a specific piece of
lore that can only be accessed by one who can feel the resonance of the gem.
This library is considered one of Yuelral’s most sacred of places.
The Memory Keepers further
separate themselves into two groups: The Librarians and the Thought Harvesters.
The Librarians tend the fields of crystals and are usually casters; witches, druids,
diviners, elemental sorcerers, and many others who can hear the crystals sing
their songs. The Thought Harvesters tend to be adventurers and are far more
outgoing than their Librarian counterparts. Though any who worship Yuelral the
Wise can join, bards tend to be the most common class among them.
The Crystal Knights
The Crystal Knights are
protectors of Yeulral’s holy places, as well as any elven homeland. Although a
majority of the Knights are paladins, one does not need to have a divine
calling to serve the goddess. Everyone from warriors and woodsman, to rogues
and swashbucklers may serve in the Crystal Knights. Each member of the Knights
carries an unworked crystal gathered from the glittering fields in Yuelral’s
Library. It is attuned to him or her and records the possessor’s life in
service to their goddess.
The name Crystal Knights came
from when the group was strictly an order of Paladins. Each paladin was given a
handcrafted suit of crystalline armor, which served the same purpose as the unworked
gem that all Knights now carry. This practice remains to this day and you can
tell the Paladins of the goddess from the other members of the organization by
their shining crystal armor.
The Ruby Architects
This is a very small sect of
worshipers of Yuelral, which oddly contains not just elves and half-elves but
also some gnomes. These adherents have but one goal in life, to build the
ultimate place of worship for the followers of Yuelral. The Crystalline Library
was one of their creations, but so too were numerous cathedrals made of
precious stone both above and below ground. Sadly there seems to be a curse on
the Ruby Architects and what they build never seems quite right to them. As
many structures as have been erected have been destroyed by their own hands.
Barring, of course, the great field of crystals for the Memory Keepers.
Most of the members of the
group are those who can manipulate the precious stones that make the
architectural masterpieces they create. Those who cannot use magic to work the
crystal tend to be master builders and architects, directing work for their
grand edifices to be completed. One day the Ruby Architects hope to complete
what will be Yueral’s center of worship, but at this rate that day will not
come any time soon.
Maybe your players will meet a
Memory Keeper, or come across the Ruby Architects erecting or destroying their
newest creation. Like the gems of the crystalline library, so too does the CRB
need tending. Check out my Patreon and consider tending the crystal
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