CRB is a repository of all the creative things that float through my mind about the RPG Pathfinder. Two major features are random character generation and building characters based on the god they worship. Anything that seems like it adds to the creative aspects of the game will pop up from time to time, including location descriptions, adventure ideas and even short stories. CRB won't just be my own creativity, it will open the floor to anyone who has an idea sparked by what I present to you.

Showing posts with label mwangi. Show all posts
Showing posts with label mwangi. Show all posts

Friday, August 4, 2017

Character 88 - Ungus Splitlick

Illustration by Luis Perez
As I mentioned in the rolls themselves, I love grippli. There is something about the frog-folk that I really enjoy and I actually cannot put a finger on it. This is the third grippli I’ve done in the nearing two years of the blog’s existence so I wanted to do something different than the first two, even though the stats for this frogman screamed monk.  So where to go this time around?

Looking at some of the background information he is a worshiper of the god of shepherds and herd animals, and he also made his first kill early on. The high wisdom and dexterity means that a wisdom-based caster was probably a good choice but the shepherding and early combat sent me in another direction. I settled on ranger, just a straight-up ranger with an archery focus and I think that would tie in well with a number of the other ideas I had.

Ungus Splitlick


There are many different tribes in the Mwangi expanse. Although the humans are the most populous they are not the only race that has taken up a home among the trees, waterways, and marshlands. There exists within the bounds of the Mwangi Jungle a few tribes of the frogmen known as grippli. They live as primitive herders, tending flocks of large sweetgrass slugs, water possums, and giant amphibians such as turtles and lizards.

Ungus Splitlick was born to one of these tribes. He was an only child to parents whose position in the tribe was to trade with those outside of the grippli communities. For him this meant learning how to travel through the jungle to the larger human villages to trade meat and animal products at a young age. This often meant moving unseen through territory that had other, more hostile, tribes in it.

Illustration by Luis Perez
As he grew he became more adepts at moving through his people’s home territory. There were quite a few other grippli tribes in the area, each a separate entity although led by the grand chief of one of the tribe. He loved exploring and meeting new people, even when his parents weren’t making their trips to the human cities.

On one of these walkabouts he came across a young grippli being menaced by a wild cat. Quick thinking and being more than adequate with his bow allowed him to dispatch the feline and save the young frog’s life. The grippli he saved was the son of the Great Chief and the two became friends.

When the chief died and the son rose to his position Ungus was made the Grand Shepherd. The grippli were herdsmen and each tribe had to protect their flock, but the Great Chief was the shepherd of all his people and the Grand Shepherd was duty bound to protect the herdsmen as his own flock. Given the crook of office the job suited Ungus well as he now had reason to travel from tribe to tribe.

Although his friendship with the Grand Chief was never in doubt, Ungus was plagued with a bit of jealousy. He occasionally felt that some of the others who served the chief were undermining his connection to him and on occasion he may have been a little untruthful so as to make the Grand Chief do things the way he thought was best for his people.

For now, though, with his crook of office -- which he cherishes as the greatest gift he’s ever received -- he patrols all the tribal lands. He protects his people from dangers within and without, following the teachings of the grippli’s patron spirit the great angel Rowdrosh.

What became of your disparate bits of information? What class suits the grippli? How did he get his first kill? Who is the liege to whom he serves? What is the object he is attached to? Tell us in the comments.

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Wednesday, May 24, 2017

The Rainmakers

Jungle Orcs of the Mwangi

Like many races in fantasy we see orcs as being homogenous, all the orcs worldwide are the same with the same basic stats, same basic culture, same basic everything. On Golarion we’ve learned that there are cultures among elves, dwarves, and the other races just like there are humans. I’ve already looked at the snowcaster elves, desert dwarves, and the cannibal halflings of the Kavaa Lands. Today I want to look at one of the many cultural variations of the orcs.

There are a number of variations in the orcish culture. The most commonly known orcs are the plains and hill dwelling ones of The Hold of Belzken, but there are orc all over – and under – Golarion. There are the darklands orcs who returned to their underground home, the desert orc of northern Garund and Qadira, the jungle orcs of the Mwangi Expanse, the mountain orcs of Western Avistan, and the winter orcs native to the crown of the world. Although these separate cultures are touched upon in both Orcs of Golarion, and their half-orc children in Bastards of Golarion, there is actually very little information about them.

The ones that most interest me are the jungle orcs of the Mwangi Expanse. So this week I am going to expand upon their lore.

History


As the dwarves pushed the orcs up into the world above they came out onto the face of Golarion in a few places. Although most of the paths through the darklands led to Avistan – particularly in the northern regions – a few groups that were separated from the greater horde came up elsewhere. One of these groups, which consisted of only three small tribes, found an unused route to the surface that let out in the steaming jungles of the Mwangi.

Without the numbers of the horde, the tribes that would become the jungle orcs did not have the ability to subjugate the other sentient beings around them. They spent their first years above ground trying to scratch out territory for themselves in an area already ripe with many deadly predators. During this early time they also sought a trail back through the darklands to their brethren. Many of the scouts never returned and rather than lose more of their number, the orcs settle into their new home.

Although of one people each of the three tribes demanded their own territory and dispersed to make their own claims on land for themselves. The human tribes of the Mwangi, still reeling from earthfall and the long night that still reigned over the sky, were of little consequence to the orcs who stole pieces of their ancestral lands. The humans could do little to fight back at the time.

The orcs survived in the darkest part of the jungles even after the dust covered sky of earthfall cleared up. The tribal humans began to reassert themselves but gave the orcs a wide berth. By this time the jungle orcs lost the paths into the darklands and they began to lose bits of their own history as older generation died out and newer ones forgot the stories of the past.

The first threat to the orcish tribes, which now numbered maybe a dozen from the original three, was the rise of the Shory Empire. The humans had grown in magical and technological might and began to retake the lands around them. Many of the humans held to their tribal ways as the orcs did, but the leader of the Shory began to tame the land, which included removing threats like the orcs.

By the time the last of the Shory flying cities failed, the jungle orcs were in even more disarray. The tribes had lost many of their numbers and even more of their already vanishing lore. But orcs are survivors if nothing else and they began to rebuild. They had other peoples to contend with now for territory. Tribes of savage halflings and reclusive jungle elves began to flourish alongside the humans of the Mwangi. This is when the orcs began developing their own culture to compensate for the loss of their darklands traditions.

Although fierce, the orcs did not remain the most feared predators of the Mwangi Expanse. As the worshipers of the demon lord Angazhan gathered in the city of Usaro and the fierce Gorilla King lashed out in primal rage from his throne, the jungle orcs took up a defensive posture against this new enemy. With the coming tide of the Gorilla King’s forces the jungle orcs even made deals with the other non-orc tribes around them, who would occasionally come to breed orc stock into their tribes by mating with the porcine beings.

Now neither friend nor foe, the jungle orcs are considered a natural part of the Mwangi Expanse. As long as their territory is respected they keep to themselves. Some small amount of trade is done with the humans, elves, and halflings. It is now not unusual to see one of the jungle orcs on the streets of the trade city of Kibwe, or any of the other major cities in the Expanse.


Physiology


Jungle orcs have the same physiology as their other orcish kin. They have thick muscular builds and porcine features. Oversized pointed teeth fill their mouths, even to the point of having tusk-like protrusions. Although still somewhat aggressive they do not hold to the constant warlike tendencies of their kin and as such have lost their ability to stand in battle while grievously wounded.  What they have gained is the great olfactory senses, which aid them immensely in their jungle homes.

Mechanical Note: Most jungle orcs give up ferocity and weapon familiarity and gain the smeller alternate racial trait.

Family


Although the jungle orc society is slightly more egalitarian than the more well-known plains orcs, it is still a patriarchy. The family unit usually consists of a male and his mates. Since males have as many mates as they can take, you can tell the most powerful male by the number of females he surrounds himself with.

Jungle orcs do not seem to be as fecund as their other kin. That combined with the many dangers that orcs must face every day, from both their environment and other jungle dwellers – particularly the worshipers of Angazhan – means that each child is important, male or female.  Even half-orc children are given much more respect than half breeds of other orcish communities.

Some families also include human members, warriors of other tribes that come to breed half-orcs for their own people’s protection. These human family members are perhaps treated the worst – especially the females – as a means of showing they are worthy of the orcish blood their tribes seek. Regardless of how the orcs within the tribe treat the human “family member,” the orcs would never let outside forces bring harm to these temporary kin.

Society

The tribal society of the jungle orcs is very insular. They are exceedingly territorial and take great pride in what land they can claim and hold. Because of so many outside forces are aligned against them, the orcs still have a war-like attitude and all members of the tribe are trained for battle. This tends to be more defensive than offensive, although some of the larger orc tribes still raid the lands around them.

The society is highly patriarchal and all the chiefs and warleaders of the tribes are male. Most of the warriors are male as well, although some females – usually those who cannot bear children – may become powerful warriors in the tribe. Unlike other tribes, where the roles of females are limited to breeding stock, the jungle orc women are not tossed aside as easily. Some even become prized with doctors and shaman.

Tattoos and piercings play a large role in the society of the jungle orcs. When jungle orcs reach maturity they get their first tatto,o which is more like a series of elaborate and excruciatingly painful markings. These tattoos denote that the young orc is ready to become a full-fledged member of the tribe and is of age to begin mating.

Jungle orcs will add to their initial rite of passage tattoo as they perform great deeds through their short lifetimes. You can tell a jungle orc has lived a life of great meaning – to the orcs at least – by the number of tattoos they have. Some of the greatest chiefs and warleaders are covered head to toe in body art. And in places where tattoos are not present an orc may decorate themselves with horns, thorns, or wooden pins thrust through their body.

Strength rules all in the jungle orc tribes. Cheifdoms are not passed down through family lines, they are taken by the next strongest successor. Usually a chief will die in battle, most often against the minions of the Gorilla King,  but some chiefs live to an older age and will see their right to lead challenged by younger, stronger orcs. When a chief can no longer hold his own in battle, he is no longer chief and he is usually dead.


Alignment and Faith


Because the jungle orcs have by necessity been forced to actually deal and even trade with many of the other races of the Mwangi Expanse, their need to kill for killing’s sake has dwindled. Although on the whole the tribes will never be considered good, they also are not wholly evil. Chaotic Neutral tends to be the most common alignment among the jungle orcs for that reason.

Beings separated from the greater orc horde and the loss of their history has turned the jungle orcs away from the traditional orcish god. Many of the tribes worship Gorum as the deity of strength and battle, paying particular care to appease him before battle with the Gorilla King’s forces. Mostly, however, they have turned to animism as a form of religion.

Orc holy men tend to be witch doctors and shaman who pray to the forces of the world. The uses fetishes and totems to bind spirits and gather power for their tribes. These spirit talkers are both respected and feared for the power they can wield. Unlike other positions of power, women and half-orcs often become powerful religious guides for their tribes.

Relations


Jungle orc’s dealings with the other inhabitants of the Mwangi jungle are strained at best. Sometimes they war and sometimes they trade. Usually, as long as they come peacefully, jungle orcs are allowed into some of the larger human settlements to trade. Even then they are given a wide berth by most and are watched carefully by the city’s guard.

Each tribe will have its own relationship with the other orc tribes, and non-orc tribes. So to say the jungle orcs are friends with this group and not with that does not truly encapsulate the varied of relationships that can be had. The closer a group is to the territory claimed by a jungle orc tribe the more likely that tribe is to be met with hostilities.

The only truly universal relationship among the orc tribes is an intense hatred for the Gorilla King and his assorted simian minions. All jungle orc tribes are prepared for battle against the followers of the Demon Lord Angazhan. If there is anything that can make the jungle orcs ally with just about anyone, it is the forces of the city of Usaro.

Adventurers


Because of the small size of the tribes, adventurers are not that common among the jungle orcs. Some young jungle orcs do feel the call to leave the tribe and seek their own fortune but these are few and far between. Those that do choose the adventuring life are often overwhelmed by all that the outside has to offer.

Barbarians and rangers are probably the two most common routes that jungle orcs take as adventurers. Fighters and more scout-like rogues and slayers aren’t unheard of. Magical acumen is not common among jungle orcs in general, especially more studied traditions such as wizards and magus. Some of the more intelligent orcs become alchemists who build on the jungle orcs tradition of poison making.

Those who can wield magic tend to be divine casters. Shaman, clerics, and druids have a deep tradition among the orcs. Because their power is so well respected, they rarely make their way out into the world. Those that do set out from the tribe find that their powers can garner them much respect in an adventuring party.

Looking for some interesting new character ideas, or enemies for your Mwangi based adventure? Now you can add the jungle orcs to that list. I quite enjoy these culturally different group of traditionally homogenous creatures and I hope you do too. I’m going to make myself a jungle orc character now.

What kind of cultures for other races would you like to see? Would you use these jungle orcs in your Golarion campaign? Would you adapt them to your homebrew world? This is just a short write up, but what other information would you like to see about the jungle orcs?

Has the CRB expanded your views on what an orc can be? Consider becoming a contributor. Monthly donations of as little as one dollar can be made to  my Patreon. A one-time donation can easily be made to my Paypal. Every bit helps me keep the lights on so I can concentrate on bringing you the content you deserve.

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Friday, September 9, 2016

Character 54 - Chidubem Roundpond

A sylph born of one set of parents but raised by another is this week’s random rolls. A Garundi living in the Mwangi Expanse, son of tradesmen but adopted by sailors. Quick and hardy but a little slower than some. Taken to the worship of the Empyreal Lord of Ceremonies, Religiousness, and Service, Winlas. How does this tie all together? What makes these disparate pieces of information form the whole picture of a character?

Picking a class is always the hardest part. The high dex and con read as a dexterity-based fighter of some kind, to be sure. But the harrow reading and the choice of deities read a very religious person, one who dedicates themselves to ceremony. Although it may not be the most optimal choice, the background screams some kind of spirit speaker to me so I went with the one hybrid class I really dislike, Shaman. In this case I’m going to go with the possessed shaman archetype. Like his own airy and ephemeral nature, so too the spirits blow through him like the wind.


Signifier Card: The Dance card show someone who likes to stay in order, but an order that has meaning and purpose. This could have a direct meaning of dance, but with the Empyreal Lord Winlas as the character’s patron deity, i see the “order” as religious ceremony. I think it also interprets to a person who has certain everyday rituals that they do in an almost compulsive manner.

Card One: The Empty Throne tells us where the character is from, and he is from a place of loss. This card represents the loss of the character’s birth parents. Although they are gone, they are still with him. I can see this as showing that the character’s parents either somehow haunt him, or come to him as spirits to guard him.

Card Two: An event in the character's life is portrayed by The Rakshasa. Although it can mean literal mind control or enslavement, it can also mean being enslaved to an idea. This goes well with a character who gets stuck in needing to complete certain everyday tasks and rituals. Along with the conflict rolled on the background table I see it as he took action on his promise to his parents to look out for his sisters, no matter how detrimental it was for him personally.

Card Three: A talent represented by The Idiot. The character has a low intelligence, which matched with this card. I can see it as representing innocence and naivete. Although this may not be considered a talent, it’s an important aspect of the characters personality.

Card Four: The Demon’s Lantern shows where the character is going. For some this may be a task they must perform or overcome, but for others it can represent who they will become. For this character I’m going with the latter. I see this character as a man who chases the ephemeral. This really helps boil down the character’s class to divine spellcasting class, in the case Shaman.

Chidubem Roundpond

Chidubem was born in the trading town of Kibwe. His parents had arrived with his older sister as part of a trading caravan from Nex. His parents so loved the small, to them, town that they set up shop there. His father was a wainright, much sought after on caravan trips to repair wagons if a problem occured while in transit. But many years of travel left the family tired of the open road.

The young boy was born soon after they settled and to the amazement of his parents he was born with a full head of white hair. Even from an early age it was apparent that Chidubem had the blood of the djinn in his veins. Although, his parents didn’t know from which side this infusion of genie-blood had come from.

Life in Kibwe was mostly unremarkable, and even Chidubem’s ancestry didn’t make him stand out among the myriad of odd folk who came into town to trade. His introverted nature probably added to the fact that he didn’t stand out. The young Sylph wasn’t the sharpest spear point, but he made up for this by keeping his life quiet and incredibly organized.

As with any life hardship comes with joy and soon after his younger sister was born his parents took ill with some sickness that was going around. They didn’t last very long, but they did manage to set up care for their children. Before they passed they made Chidubem promise to look after his sisters and his mother gave him a locket that she had worn as long as he’d known her.

Chidubem’s father’s cousin was a sailor, he lived in the city of Bloodcove on the coast of the Mwangi Expanse. Although he himself was gone often, his wife stayed home to take care of the children. His adoptive parents couldn’t bear children of their own but they took in orphans to fill that void. A half-orc older than Chidubem, whose father was a drowned shipmate of his new parents, and a younger half-elf that never spoke of her parents, or spoke at all, were already living in the Sylph’s new home.

As he grew older, Chidubem found that he heard voices in his head. Sometimes it was the voices of his mother, other times it was the voice of trees or animals. Although the Garundi still cleave to the old ways, in many cases worship of the gods have overtaken their spirit worship. But the Mwangi people still practice many forms of shamanism and in his quest to put his life back in order he sought out one of these spirit speakers.

Rather than the old crone medicine woman he expected to find, Chidubem was confronted with beautiful young woman. She was everything he was not; messy, disorganized, outgoing. But she helped him gain control of his powers. She claimed he was Boorii, someone who became a vessel for spirits. She taught him how to let them in without giving them complete control. She also taught him to let her in.

Keeping the spirits in order was something Chidubem was good at, his own orderly mind helped keep him in control of his body when he allowed spirits in. The rituals and rites needed helped to guide him toward worship of the white orisha (Empyreal Lord) Winlas. Every song, every dance, every ritual an act of service. Finding his power, finding his orisha, and finding his love had finally made his life whole.

Even a perfect life is not without some trials or conflict. Even Chidubem’s quiet, some would say naïve, nature could be pushed to the wayside when family was involved. When a local tradesmaster took a liking to his older sister, one which she did not reciprocate, and would not be dissuaded, it raised Chidubems ire. Enough so that his control over the spirits lapsed and one angry spirit drove him to vandalize the tradesmaster’s house.

The outburst and the loss of control made Chidubem fear for his own abilities. With deep regret in his heart, the young sylph sought penance. He also looked to protect his family from other possible outbursts by the spirits that could ride him. Filled with regret he left home, setting out into the world. His travels would however not be alone, as his love joined him, as well as his ancestors in the form of his spirit animal, a fish eagle.

The hardest part, of course, was choosing the name. But here you have Chidubem. What class would you have chosen for this character? Why does this does this sylph choose to worship Winlas? How did you interpret the harrow reading?

Like the spirits speak to Chidubem, the stories of these character speak to me. If these character backgrounds spark your imagination please consider donating to my Patreon. Looking for more from the CRB? Come find me on Facebook, Google+, Tumblr, and Twitter. My inbox is open for questions and comments on all platforms.

Saturday, December 12, 2015

Fire in the Winter - The Supplicants of the Swarm of Kitumu

It’s Saturday and thus time to talk about a god. For those of you who haven’t been a part of my explorations into the religions of Golarion, here’s how it works:

Imagine, if you will, you're making a character for a group. Your only instruction is that you must be a worshiper of a specific god. You do not need to be a divine casting class, although you can be, but the party’s purpose is working toward the goals of this specific divine being. I'd like not just a race/class combo, but a little bit about why the character would choose to dedicate themselves to this particular deity. Feel free to make up secret or not-so-secret orders within the church, or even sects outside of the church that you think might be interesting. With only this one piece of information that must be true, let your imagination go wild with the rest.

Today's god

Kitumu, Choatic Evil goddess of fireflies, hibernation and swarms
Kitumu’s Pathfinder Wiki page 
Kitumu’s Archives of Nethys Entry

Unlike most of other divine beings Kitumu does not reside in the outer planes. The firefly goddess resides in a pyramid deep in the jungles of the Mwangi Expanse. She was revered by the lost Kembe people, who were thought to have arrived in a silver craft as giants and shrunk to human size, then halfling size, and then disappeared altogether. Now Kitumu isn’t so much worshipped as feared and placated by the manifold tribes of the Mwangi Expanse.

The Hive

Although worship of Kitumu is forbidden in almost all of the Mwangi tribes, some few have taken to consecrating themselves to the Mother of Fireflies. Oftentimes these supplicants are misanthropes who can find no connection among their own people and long for something deeper. In their search for belonging they come upon The Hive.

Members of this secret society have two things in common: the ability to create, summon, or control swarms of insects, and the ability to connect telepathically with other members of The Hive. Each lost soul connects to one or more others in a sort of telepathic group mind. Many of Kitumu’s chosen feel lost when the buzzing of other thoughts are no longer present within their minds. y don’t have someone else in their head with them.

The Sleepers

Kitumu is almost always at rest in her hidden pyramid sanctuary, and scholars believe that she may be in a state of metamorphosis while she hibernates away the millennia. Some of her followers look to this aspect of her and spend periods of their lives sleeping, hoping they awake as something more powerful. Many of these sleepers are actually powerful dream mages, able to interact with the world on the astral and ethereal planes.

Kitumu uses these dream masters to further her own inscrutable goals, feeding the Sleepers power to help her meet her ends. The gifts of Kitumu come at a price and as the Sleepers cycle into longer and longer cycles of repose, their neglected bodies waste away until they slowly die of malnutrition.

The Endless Battalion

Many forget that Kitumu is a goddess of war. She revels in battle, but will only fight if her numbers overwhelm those of the enemy. The endless battalion is a tribe-less mercenary group in the Mwangi Expanse. They bow to no nation, only Kitumu, and will fight on any side for the right price. They believe, rightfully so, that Kitumu imbues them with the power to defeat all enemies.

Members of the Endless Battalion come from many walks of life: kidnap victims who are then indoctrinated into the Mother of Fireflies’ worship, outcasts who have gone against their own tribe, and often Mwangi whose tribes are nearly extinct except for them. The Endless Battalion is one of the few factions of Kitumu worshipers that have members that are not of the Mwangi people.

Those who have faced the Endless Battalion say that the warriors flow from the jungle in a never ending stream. Each warrior fights with their chosen one-handed weapon and a torch their free hand. Some have claimed that they appear as a swarm of fireflies in the night.