Before Golarion, before the gods of man, maybe even
before time itself, there was the darkness. And in that darkness, now known as
the Dark Tapestry, there were beings of alien intellect; The Outer Gods and
their heralds, the Great Old Ones. Today we’re going to look Mhar, the Great
Old One of caverns, mountains, and volcanoes. Here are three possible sects of
this eldritch creature.
As always, let us imagine we are sitting at our
theoretical gaming table. Our imaginary GM sets out the rules for the game that
we will play. In this game, we are to make a follower of Mhar. The character
does not need to be a divine caster, just a devotee of The The World Thunder.
What character do you make?
For more information on Mhar
Mhar’s Pathfinder Wiki Page
Mhar’s Archives of Nethys Page
Smoke Seer’s
Although many dwarves consider the eruption of Droskar’s
Crag during the rending to have been a sign of displeasure from their god. This
is not the truth of the matter. The active volcanic peaks have always been a
hotbed of activity for followers of the Great Old One, Mhar. The volcanic
eruptions have been caused by his minions, who had been making attempts to
raised the beast. To this day the location remains sacred to the sects of The
World Thunderer.
The Smoke Seers roam the tunnels and caverns of within
the peaks known as the Hammer and the Anvil. They seek out pockets of lava flow
so that they might take in the poisonous fumes they vent. This sect believes
that by inhaling this sacred smoke they will have visions that foretell when
Mhar will arise and how they may help hasten events. Quite mad, anyone who has
“visions” may join the sect, but only a handful are true oracles.
Beast Hunters
Probably one of sanest group of Mhar worshipers, this
sect actively seeks the destruction of agents of the Rough Beast, Rovagug. This act may seem like a good deed to those
looking in but their need to stymie the destroyer god’s plans is more because
they believe their deity should be the one to wreak destruction upon the world.
This group is active anywhere rumor of the children of Rovagug exists, and in
particular their hunters patrol the Pit of Gormuz.
The sect consists of a few groups of hunters, each is led
by a cleric of Mhar. Rangers, particularly those who hunt aberrations or
magical beasts, are common among the units but any type of martial fighter is
welcome. Arcane and divine casters often back up these groups of warriors and a
handful of twisted scholars are said to reside in a secluded location where
they research the location of the Rough Beast’s most powerful minions
The Leng Pirates
Not so much a sect as it spans all the members of a race
in a particular location, the Leng Pirates can be found in the vaults of Orv.
They range from the Sightless Sea to Irikusk River, plying both waters in their
black galleys made of black bone. These alien beings worship various Outer Gods
and Great Old Ones on their home plane, but here in the caverns below Golarion
they revere the master of caves, Mhar.
Although wholly evil they are not as destructive as some
of the other followers of the World Thunderer. They see themselves more as
guardians of the eldritch horror’s realms while he slumbers. They actually war
with a number of other creatures of the deep realms, including servitors of the
aboleth and the dark elves. Because they sail the dark underground waters all the
Pirates of Leng have some skill at seafaring.
As the Great Old One sleeps his followers seek to awaken
him. Who is your disciple of Mhar? Why have they chosen to dedicate themselves
to The World Thunder? Where does their devotion come from? Let me know in the
comments.
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