Undine, the water elemental touched humanoids, in his
case of elven descent. Smart and Charismatic and given a magical gift early in
his childhood, could mean so many thing. The stats and background rolls have
been laid bare, what character would you come up with? Check back Friday for my
interpretation of these rolls.
Undine (Elf Parentage)
Male
Neutral Good
Nationality: Sargava
Nationality: Sargava
Age: 139
Height: 6'0"
Weight: 124 lbs.
Height: 6'0"
Weight: 124 lbs.
Str 10
Dex 12
Con 13
Int 16
Wis 10
Cha 14
Homeland: Forest
Parents: Only your father is alive.
Siblings: You have 1 biological sibling.
- biological older brother
Circumstance of Birth: [Born of Violence] Your birth was caused by violent, unwilling means. You have one parent, and the other likely remains unknown.
Parent's Profession: Tradespeople
Major Childhood Event: [Magical Gift] When you were a child, you found, stole, or were given a magic item that gave you an extraordinary ability. You may have used this item for mischief, crime, or good. Since that time, magic items have always held a special fascination for you.
Parents: Only your father is alive.
Siblings: You have 1 biological sibling.
- biological older brother
Circumstance of Birth: [Born of Violence] Your birth was caused by violent, unwilling means. You have one parent, and the other likely remains unknown.
Parent's Profession: Tradespeople
Major Childhood Event: [Magical Gift] When you were a child, you found, stole, or were given a magic item that gave you an extraordinary ability. You may have used this item for mischief, crime, or good. Since that time, magic items have always held a special fascination for you.
Influential Associate: [The Wanderer] You knew
someone who traveled from place to place with the changing of the wind, such as
a minstrel, convict, merchant, outcast, soldier, or sailor. This person brought
you wondrous mementos and told you of all the places he had traveled and the
people who lived there, inspiring a wanderlust within you.
Conflict: [Petty Crime] You committed a minor
crime, like vandalism, trespassing, or mischief.
Conflict Subject: Enemy or rival.
Conflict Motivation: Amusement or Entertainment.
Conflict Resolution: [Mixed Feelings] Sometimes you regret the conflict, but other times you feel as if you didn’t have a choice in the matter or that you made the right decision. Most of the time, you just avoid thinking about the conflict. Only you and maybe a select few people know of your involvement.
Deity/Religious Philosophy: Savrozic
Conflict Subject: Enemy or rival.
Conflict Motivation: Amusement or Entertainment.
Conflict Resolution: [Mixed Feelings] Sometimes you regret the conflict, but other times you feel as if you didn’t have a choice in the matter or that you made the right decision. Most of the time, you just avoid thinking about the conflict. Only you and maybe a select few people know of your involvement.
Deity/Religious Philosophy: Savrozic
Romantic Relationship(s): [A Few Significant
Relationships] You’ve tried to make deep connections with individuals on several
occasions, but it’s never worked out.
Drawback: [Loyalty] You value loyalty over all things. You treasure the friends, associates, and lovers you have earned throughout the years, and when someone breaks your trust or betrays you in some way, you become utterly unhinged.
Drawback: [Loyalty] You value loyalty over all things. You treasure the friends, associates, and lovers you have earned throughout the years, and when someone breaks your trust or betrays you in some way, you become utterly unhinged.
Possible Traits
(Trait) Artisan
(Trait) Axe to the Grind
(Trait) Bastard
(Trait) Life of Toil
(Trait) Log Roller
(Trait) Magical Talent
(Trait) Empyreal Focus
(Trait) Worldly
(Drawback) Pride
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