CRB is a repository of all the creative things that float through my mind about the RPG Pathfinder. Two major features are random character generation and building characters based on the god they worship. Anything that seems like it adds to the creative aspects of the game will pop up from time to time, including location descriptions, adventure ideas and even short stories. CRB won't just be my own creativity, it will open the floor to anyone who has an idea sparked by what I present to you.

Showing posts with label Aegirran. Show all posts
Showing posts with label Aegirran. Show all posts

Saturday, August 19, 2017

A Whale of a Good Time

Devotees of Aegirran

Most of the deities we’ve seen in my almost two years have been gods worshiped by humans or playable non-human races. This week we look at a deity of the giants, one of the few other generally monster races to have their own deities; goblins and orcs being the other two. Aegirran, giant demi-god of dreams, sailing, and voyages is this week’s deity and here are three possible sects of the storm giant dreamer deity.

As always, let us imagine we are sitting at our theoretical gaming table. Our imaginary GM sets out the rules for the game that we will play. In this game, we are to make a follower of Aegirran. The character does not need to be a divine caster, just a devotee of The Sea Dreamer. What character do you make?

For more information on Aegirran
Aegirran’s Pathfinder Wiki Page 
Aegirran’s Archives of Nethys Page 

The Dreamspeakers


Like their patron who sends dreams of loved ones to those who sail off for adventure The Dreamspeakers use dreams to speak with one another across long distances. The Dreamspeakers are revered for keeping the connections between far flung storm giant tribes. They hold a special place is storm giant society and even a tribal chief will defer to a Dreamspeaker on some matters.

A Dreamspeaker is born, not chosen. Each member of the sect is a sorcerer with the dreamspun bloodline. It is believed that their souls come from the dream and return to the dream. Each Dreamspeaker is the reincarnation of a past member of the sect.

The Silent Shore


Although Aegirran is mainly known for his aid of those who travel the ocean, he has not forgotten those on land, nor have his followers. With domain over both the water and the weather Aegirran’s followers use their abilities to protect those tribes that live near the ocean from the most severe storms. Although the giants mostly revel in the wind and rain, tusnamis and hurricanes are seen as the displeasure of Aegirran and the Silent Shore moves to appease their patron and use his power to lessen the damage that may result from these extreme conditions.

Members of the Silent Shore are weather controllers who have a direct connection with their deity. Powerful clerics, oracles, and druids make up the body of this sect. They will commune with their patron to see what has angered him if anything, and then use his power if they can calm down his mercurial nature.

The Whale Charmed


Traversing the oceans is a dangerous, although the storm giants do it often. Of the giant deities that represent the storm giants two of them include seeking to move out past the bounds of giant lands as their purview. The Whale Charmed are sailors dedicated to The Sea Dreamer who follow the migration of pods of whales as a means to explore new lands.

Because these sailors use animal migration as a means of navigation instead of the stars, as most sailors do, the sect is made up mainly of those who take the time to understand these great beasts. Rangers, druids, and hunters make up a large portion of the group but anyone who studies whales may petition to join. The Whale Charmed spend much of their lives at sea and so they are, to a man, accomplished sailors.

The water winds and is full of life just like this deity's followers. Who is your disciple of Aegirran? Why have they chosen to dedicate themselves to The Sea Dreamer? Where does their devotion to this Giant Deity come from? Let me know in the comments.

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Friday, August 18, 2017

Character 90 - Gribble

I love goblins almost as much as I love grippli. This week’s goblin is another non-evil one, for some reason the random rolls seem to love them. The stats left the character open to a number of options and with the high wisdom and the parents in a clergy it almost screamed wisdom-based caster. Being from a metropolis in the Mana Wastes left only the city of Alkenstar as the place of origin. Having a high dexterity means a ranged character, and the high wisdom means a decent grit pool. And so I went with the gunslinger, specifically the gun scavenger archetype.

Gribble


Although goblins are far more common in Avistan they’re not unheard of on the continent of Garund. In the Mana Wastes along with mutants, giants, and other monsters roam a handful of small goblin tribes. These goblins tend not to be as fecund as their Avistani kin and their tribes, and therefore their tribes are smaller.

These tribes tend to be scavengers, not just of items and technology but of language, culture, and religion. Some goblins follow in the protective nature of the calikangs while worshiping the gods of the giants or chittering away in the indistinct language of the sand krakens. A tribe that revels in the chaotic nature of magic can be found warring with a group of goblins that piece together the black powder technologies of Alkenstar.

Gribble was born to a family that was considered heretics even among the goblins. His parents were part of a cult that worshipped a storm giant god. These goblins began their worship by learning about Aegirran from a book—another taboo among the goblins—because there are no storm giants that call the Mana Wastes home.

His parents and other members of the sect were forcibly run out of goblin society. Some died in the purge. This number almost included Gribble who sustained a critical wound from a gunshot by one of the more tech based goblin tribes.

Although the sect was dispersed, Gribble’s father still worshiped in Aegirran’s name after moving into Alkenstar. The deity was so impressed with his father’s dedication that he became the first and only goblin cleric of Aegirran, and he was granted the ability to heal, which is what saved his son from death.

In Alkenstar Gribble’s parents set up a church to Aegirran in a ramshackle building that also doubled as their home. The goblins were considered an odd bunch; worshipping a deity of another race, who had domain over sailors in a landlocked nation. But they did good deeds and helped support the community, even taking in a young orphan Halfling that Gribble grew to know as his brother.

His closest confidant through growing up in Alkenstar was his brother. Although others thought it was weird Gribble could never think of him as anything less than true family. The duo was inseparable. His brother had lived on the streets for quite a few years before Gribble and his family took him in. The young Halfling was invaluable for learning about the other races and how best to live alongside them, as well as the ins and outs of the metropolis itself.

Since his brush with death, Gribble had fostered an interest in guns. Many goblins would have been scared of the thing that almost killed them, but not Gribble. He showed an intense curiosity for all things black powder, although being poor he could never afford anything as lavish as even a pistol. This interest led him to take up work as an assistant to an investor. Although his gizmos were far from guns they did employ gears, springs, and other moving parts.

Gribble made a deal with the inventor to keep his mechanical secrets but as time went on the goblin began to produce more and more of the man’s actual work. He saw the things he created get sold and money and accolades go to the inventor. In a fit of jealousy he told one client that the doodad he was buying was actually his invention, and told him how it worked, but the man wouldn’t believe a goblin. Gribble left his position and felt bad for breaking a promise, but the experience made him realize how hard it was to not be socially acceptable just because of his race.

The young goblin wanted to make a name for himself, he wanted people to know goblins could be helpful and kind. He wanted people to know goblins weren’t all dumb. He just didn’t convey these things well. He wanted to build a reputation, and his brother said he would help him, and so the two spent their time going around Smokeside trying to become heroes. Helping kittens out of trees and old ladies across streets was no way to do this, although it did net the two tramps access to some pretty interesting salvage.

Gribble took everything he learned from the inventor and his own studies and used the spare parts they found or were gifted to make his own gun. They also took payment in some flamboyant clothes, stuff two young boys thought befit a dashing hero. Gribble swore to make a name for himself as a great gunslinger, and his brother would sing his praises as his own personal storyteller.

The two wander the streets of Alkenstar but who knows if that’s where the adventure ends.

So how did you build your goblin? What class did you choose? Who was his Halfling brother? Why were his parents in a cult? How did is near demise come about?

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