This week we have a lawful good hobgoblin from a plane
other than prime material, now residing in the River Kingdoms. A reincarnated
soul, there was a lot to think about when trying to piece together this character. Choosing a class is always the hardest part, because it will color
how you fill in the missing pieces of information. This week is the first time
that I’ve made a character that uses an occult class. In this case a
spiritualist with the fractured mind archetype. So let’s see how that works out.
Agra Vos
Illustration by Luis Perez |
Agra may have been born
in the River Kingdoms but her home is in the kingdom of Heaven. This is not the first life Agra has had and
at this point she’s not sure if it will be her last. In her current mortal form
she is the hobgoblin known as Agra, born to two outcasts who relocated to the
chaotically free River Kingdoms. Her father had long since put down his sword
and began the life of a farmer.
Growing up outside of the
regiment didn’t mean she wasn’t subject to the strict military nature most
hobgoblins face. Her father kept her and her younger sister on a tight schedule
around the farm. No time for dillydallying or horseplay. Keeping the farm going
was of the utmost importance and it required discipline.
When Arga was eight she
began to have very vivid dreams. These night visions showed her glorious battle
against demons and devils, protecting people from rampaging monsters, and even
standing at the gate to Heaven. The dreams were soon followed by voices in her
head during the day time as well. She thought she was going insane and her
parents didn’t know what to do.
Although the River
Kingdoms are open to everyone who can forge their own way that doesn’t mean
everyone is accepting of others. Being the only hobgoblin family in their immediate
region meant that the Vos’ were subject to much ridicule and some outright
racism. This took the form of bullying from the local kids for Agra, which escalated
as her condition got worse and worse.
At thirteen the dreams
turned into all out voices. A soft spoken woman would tell her daily that ‘he
would come.’ Concerned for her own well-being Agra locked herself in her room
and didn’t come out for a month. Her
parents didn’t know what to do and her father was becoming agitated. Exactly
one month after her thirteenth birthday there was a knock on the door of the
family’s small farm house.
When her little sister
opened the door there was a man. He was resplendent in finely polished armor
with a purple and gold template. The Vos family had always feared some
overzealous fanatic would come for them just for being hobgoblins and here was
such a man. Agra’s father stood firm, but the man was not here to kill, he was
here to talk.
The man’s name was Erdrin
and he was indeed a paladin, but he wasn’t the overzealous religious type, even
if his stern demeanor made it seem so. He was a defender of the people and an
itinerant warrior. But most of all he claimed he was a reincarnation of the
guide for the soul that was now Agra. He claimed that the two had reincarnated
over and over, servants of the Empyreal Lord Arqueros and each would find the
new body for the essence of the other after they died and guide them back to
the fullness of understanding.
Erdrin sat and spoke with
Agra; he stayed with the family for a fortnight. Apparently something had
happened that never had before. Somewhere in Agra’s psyche the core soul that
was reincarnated became somewhat of a separate entity. The voice in her head
was the core of her soul and it could speak to her. It even gave her power. It
also remembered Erdrin in all his incarnations, so it urged Agra to go with
him.
So Agra left home
becoming an itinerant like Erdrin, she began to learn of her past. Using her
connection to her own soul she was even able to push a form of that
consciousness out as an entity all its own. Her abilities slowly grew. Although
she wasn’t a combatant as were most of her past incarnations, she did have
superb control of her own fractured mind and could use this to psychically affect
the world.
A life on the road was
not always easy. Agra had to learn the hard way that not all people are as
benevolent as she and her mentor was. Then a small village was apparently under
attack by a group of kobold. They begged the duo to protect their village. Agra
was determined to prove that even though her people often perpetrated evils she
was not so inclined.
Agra hunted the Kobold
alone and drove them from their warren. The creatures managed to flee but she
destroyed their home. As it turns out though the kobolds had performed no
wrong, except to make their home where a vein of silver had been found. Agra’s
religious desire to defend the weak and helpless turned about to actually
disenfranchise the actual weak and helpless. A lesson she would always regret
and never forget.
After five years of
travel the unthinkable happened. Erdrin died. Killed in combat as befits his
station by a rampaging troll, the paladin’s spark left his body. His soul would
dwell for a time in heaven and then be reincarnated. Agra would have to search
out his new host but it wouldn't be until that new incarnation reached maturity
that she would find him. For now she waits, a decade or more of time to be
alone and reflect.
As these bits of
information take form we find Agra Vos, but what form did your creation take..
What class do these stats and background coalesce into in your mind? From what
plane did your hobgoblin come? How did she come to worship The Golden Bulwark?
Bringing these
character to life is a second full time job. Contributions to my Patreon or
Paypal help me be able to invest more of that time into creation instead of
worrying about keeping the lights on. If you’d like to support your favorite
content provider – come on, that’s me, admit it – please consider contributing.
If you’re enjoying the blog, why not join the rest of the fans of the CRB on
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discussion.
The character illustration was created by the fine artist Luis Perez. You can find him on Twitter, Tumblr, and on Instagram at luisperezart.
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