CRB is a repository of all the creative things that float through my mind about the RPG Pathfinder. Two major features are random character generation and building characters based on the god they worship. Anything that seems like it adds to the creative aspects of the game will pop up from time to time, including location descriptions, adventure ideas and even short stories. CRB won't just be my own creativity, it will open the floor to anyone who has an idea sparked by what I present to you.

Showing posts with label Aasimar. Show all posts
Showing posts with label Aasimar. Show all posts

Friday, May 19, 2017

Character 77 - Cratan Valiste

I’m a fan of aasimar and this week’s random rolls brought us one whose celestial line comes from the fiery – and native to the material plane – Peri. Being a worshiper of Brigh working some kind of tech or invention into the character seemed a no brainier. How to work that in on the other hand, not so easy. There were actually two alchemist archetypes I liked but eventually I went with the construct rider. So I present to you this week’s complete character.

Cratan Valiste


Pandor Valiste was a smith and an inventor. Although many of his inventions were just deemed “toys” by most, he had a grander vision of himself. When he was young he moved from his home in Taldor in hopes of learning from the Technic League. Pandor’s skill may have been above the pale but it was not anywhere near what the League was looking for. That combined with his lack of magical ability left Pandor dejected.

Rather than return home the young inventor set up shop in Numeria’s neighboring kingdom of Brevoy. He settled in one of the many small scenic towns and set up shop. Within a year he had a son, very soon after that he was married to the local girl that had his child. He had a simple life, although he had given up on his “toys” to afford to raise his family.

Early on it was evident that Cratan was not a normal child. The shocking red hair combined with the almost albino white skin were the first signs. When he hit puberty and filled the house with a smoke cloud it was well evident that he was more than just human. Whether from his father or his mother somewhere along the line the blood of the Upper Planes had found a home within him.

Cratan was always in awe of his father and spent his early years watching the man make things with his hands. If not for his son’s interest Pandor may have given up inventing altogether. The one question the young boy always had was, “how does this work.” Naturally inquisitive Pandor knew that one day his son would out do even him.

Sure enough Caratan did take after his father, inventing was in his blood. He would create small clockwork toys just like his father but many of these went above and beyond. His fire breathing dragon toy was the talk of the younger children of the town and may have gone unnoticed outside of his home if not for a diviner of the Technic League, whose device that detected innate talent found him.

The Half-Orc woman arrived on the family’s doorstep. Quickly bypassing Caratan’s two younger siblings and picking out the young Aasimar as a possible contestant of an annual competition in Starfell for fledgling investors. The talent scout was doubly impressed that the child had appeared to pick up orcish without a teacher and could speak to her in her mother’s tongue. The fire breathing clockwork automaton was the icing on the cake and an offer was made to have the boy come to Starfell for the competition.

Pandor packed a bag for the trip and headed off with his son to the capitol of Numeria. During the journey he managed to garner a fascination for the woman who came to bring his son to the destiny he had hoped for. But all Cratan could think about was the competition.

The Aasimar had never had as many resources as he did in the competition. They Technic League could supply almost anything he wanted. With the ability to do more than he ever had before Cratan put his mind, body, and soul into his work.  His end product was a full sized horse that could think on its own. His creation won him the competition and tutelage from the half-orc who found him.

Cratan lived for years among the Technic League learning to refine his craft which included now a number of alchemical reagents as well as his automaton crafting. His father would come to see him every few months, although that wasn’t the only reason he came. When the first of his half siblings was born to his mentor it was obvious that his father had consummated his infatuation.

Life in Starfell was not all it was cracked up to be however. The League was harsh and often violent, the minions of the black sovereign even more so. Although the now adult aasimar was never one to really worry about anything more than his own inventions his Peri blood would occasionally get the better of him. When he saw two of the town guard beating a poor trader for no reason he snapped.  He and his now iconic mechanical mount beat the two guards within an inch of their lives.

This event forced Cratan to flee Starfell. He took what meager supplies he could scrounge and rode as far as he could. Now that he was a man without a home, he decided to make a name for himself. For him it would no longer be about the League, or his father. It would now be about building the best inventions he could and using them to affect the world around him.

Did this character turn out close to yours? What class did your aasimar choose? Who was his seer/mentor? And why did he need to seek justice? Why does he have half-orc siblings? How did he come to worship Brigh?

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Friday, February 3, 2017

Character 62 - Caoloai

This character  had a lot of pieces to tie together. Figuring out a character of an ethnic group that is not common to the listed homeland isn’t easy. Nor is how to get the half-sister without making another bastard-born child. And of course what class to choose for this character. 

Choosing a class was really the most difficult part. There were a lot of options and none really stood out. I weeded out any intelligence or charisma based characters to start. The high wisdom meant a divine character would work best, but Yog-Sothoth didn’t lend itself to divine casters. I had also recently done a Warpriest and an Inquisitor so I needed to move away from that. I ended up linking his bird-like celestial blood to his class by choosing a ranger with the falconer archetype. 

Caoloai 
Illustration by Luis Perez


Born in the god-forsaken land of Rahadoum, Caoloai’s life took a tragic turn early. Although his parents were lower-class by birth his father sought to move them out of their current state. His parents lived as subsistence farmers and when Caolai’s mother was pregnant his father joined the Pure Legion.  Although the life of a soldier — hunting those who forsook the laws of man — was no easy profession, he wanted what was best for his family. 

Caoloai had the ashen skin of his people but he was born with a full head of blond hair. This was the first sign of things to come for the young Rahadoumi. As he aged he didn’t grow much despite the fact that his father stood well over six feet tall. Even his twin sisters were taller than him by the the age of ten, and he was two years older.  His father assumed he’d have his growth spurt when he hit puberty but something much worse happened. 

The first signs were the colored streaks in his hair. This was followed quickly by Caoloai’s eye color changing to a deep amber. When the feathers started appearing on his forearms it was clear – at least to his parents – what was happening.  Being a part of the Pure Legion his father was well versed in the divine and he knew his son – his eldest – had the blood of a celestial running through his veins. This posed a very immediate problem. 

Caoloai’s father was torn. Love of his son and love of his country battled in his mind. His mother on the other hand was more decisive; she turned her own son in. They came in the night and took away the confused boy. His father cried but there was little he could do at the moment. It wasn’t until the next day that he made up his mind. He used his position to see his son and broke him out of the local outpost before he could be transferred. 

Flight from the Pure Legion isn’t simple, but his father’s knowledge of their skills and tactics kept them one step ahead. The border wasn’t far and they made it into Thuvia. Heading toward the capital, leaving getting as far away from Rahadoum was their ultimate goal. Boarding the first boat leaving Merab, the father and son ended up at the terminus of their journey in Jalmeray. 

Jalmeray turned out to be a place of new revelations for the young aasimar. As it turns out the celestial blood he inherited belonged to the Garuda. These bird like creatures were supposedly birthed by the Vudrani goddess Janasini. Unlike in his home country, where his celestial blood was reviled, in Jalmeray he was met with awe and wonder. 

Caoloai was drawn to birds. While his father took up work as a guard for hire, his son took an interest in falconing. His Garuda blood made being around the avians feel like returning home. He trained his own bird day in and day out and even began entering competitions. Even so young he distinguished himself as a master falconer. 

He also began to immerse himself in the Vundrani forms of mysticism and enlightenment. There were many gods among the pantheon of the impossible kingdoms and although this left a lot choice for worship, it also meant that many unsavory beings could sneak among the mystery cults of Jalmeray. This would one day become Caoloai’s downfall. 

His father remarried when he was sixteen. His new wife was another outsider to Jalmeray, an elven woman. While his father was occupied with his new bride, and eventually his fourth child - another sister – Caoloai would spend much of his time running with the street kids. His best friend knew everyone and everything on the streets of Niswan. The aasimar became a fairly common face, roaming the streets with his bird and his bow. 

All of this popularity and interest in the mystical drew attention of the wrong sort. It was easy enough for Yandari to seduce the young man, his own self-doubt helped in this account. Using mind-altering substances during meditations as well as more intimate means of actualization kept the boy coming back for more. He thought he was in love, and he thought he was expanding his mind beyond the bounds of space and time. What he was doing was allowing an insidious evil in. 

Things happened so fast. It wasn’t until there were more than a dozen bodies behind him that Caoloai realized what he’d become. At this point he didn’t care though. He had done it all for her, and for their hidden master. When he accepted his true nature Yandari brought him into the fold of the true cult. Worshipers of the outer god Yog-Sothoth. 

Caoloai has left his family behind, disappeared into the underground of Niswan. He has devoted his life to his mistress and her patron. He has become an assassin for the outer god and its minions. His occasional bouts of doubt are soothed by whatever Yandari gives him. 

That is the story of the fall of Caoloi, but that isn’t the only tale that can be told by these stats. What do you create when looking at the given attributes and background information? How did your Mwangi end up in Jalmeray? How did he come to worship The Lurker on the Threshold? 

Bringing these character to life is a second full time job. Contributions to my Patreon or Paypal help me be able to invest more of that time into creation instead of worrying about keeping the lights on. If you’d like to support your favorite content provider – come on, that’s me, admit it – please consider contributing. If you’re enjoying the blog, why not join the rest of the fans of the CRB on our social media hangouts? Facebook, Google+, Tumblr, and Twitter all have a CRB presence and my inbox is open on all forums for questions, comments, and discussion. 

The character illustration was created by the fine artist Luis Perez. You can find him on TwitterTumblr, and on Instagram at luisperezart

Monday, January 30, 2017

Random Roll 62 - The Randomness

When most people think on an aasimar they see a beacon of all that is good. The celestial blood that flows through their veins can be just as warped as any one else's, and we see that in this week's random rolls. Quick, tough, and observant our aasimar has  a lot going for him, except he's either ugly or unpersonable. Of Mwangi heritage he resides in the Vudrani enclave of Jalmeray and the blood in his veins comes from the Garuda, an outsider with ties to the Vudrani gods. With a lot of interesting pieces of information we'll have to wait till Friday to see what we shall make of this thoroughly evil creature.

Gender: Male
Race:Garuda-Blooded Aasimar (Plumekith)
Human Heritage:Mwangi (Mauxi)
Nationality: Jalmeray
Age:  16
Height: 5’ 4”
Weight: 145 lbs
Alignment:Chaotic Evil

Str: 10
Dex: 16
Con:  16
Int: 11
Wis: 16
Cha: 9

Homeland: Town or Village
Parents: Both of your parents are alive.
Siblings: You have 2 biological siblings and 1 half-sibling.
- biological younger sister
- biological younger sister
- younger half-elf sister
Circumstance of Birth: [Lower-Class Birth] You were born among peasants or slum denizens. You grew up working the land around a village or manor, practicing a rudimentary trade, or begging in a settlement.
Parent's Profession: Soldiers
Major Childhood Event: [Competition Champion] You distinguished yourself at an early age when you won a competition. This might have been a martial contest of arms, a showing of apprentice magicians, high stakes gambling, or something mundane like an eating championship.

Influential Associate:[Well-Connected Friend] In your circle of disparate associates, there was someone everyone knew. This person collected friends like trophies, and she had contacts in every social or professional circle. Through this connection, you continue to meet and associate with a wide variety of people in every walk of life.

Conflict: [Mass Murder] You killed several sentient beings.
Conflict Subject: Leader.
Conflict Motivation: Love.
Conflict Resolution: [Denial] You feel little if any regret, and deny the event mostly so others won’t judge you. Few if any know of your part in the conflict, and your constant denials are meant to keep it that way.
Deity/Religious Philosophy:Yog-Sothoth

Romantic Relationship(s): [Several Significant Relationships] You’ve engaged in a number of partnerships, but for some reason or another your relationships always fail.
Drawback: [Self-Doubt] No matter what you do, it’s never good enough. You cannot help but see in your victories many little defeats and failures. If you were stronger, smarter, faster, or more powerful, maybe you could be better. However, stuck in the body and mind you have, you feel you’re destined to fail.

(Trait) Influence
(Trait) Kin Guardian
(Trait) Militia Veteran
(Trait) Poverty-Stricken
(Trait) Tactician
(Trait) Well-Informed
(Story Feat) Champion
(Drawback) Doubt

In the comments please tell us what character you would make with these disparate pieces information? What class would this Aasimar naturally gravitate towards? How did a Mwangi family end up in JalmerayWho was the love he killed for? Why has he chosen an outer god as a patron? And don’t forget to stay tuned Friday when my background hits the CRB.

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