Tricksters of The Lantern King
Among the fey there are quite a few powerful beings who
can grant their followers a small piece of their near-divinity. The inscrutable
beings are often misunderstood by mortals and thought of as gods, something
they do not often tend to correct. The week we will look at one of those
beings. The Lantern King is the fey Eldest of laughter, mischief, and
transformation. Today we look at three possible sects of this powerful fey
creature
As always, let us imagine we are sitting at our
theoretical gaming table. Our imaginary GM sets out the rules for the game that
we will play. In this game, we are to make a follower of The Lantern King. The
character does not need to be a divine caster, just a devotee of Laughing Lie
What character do you make?
For more information on The Lantern King
The Lantern King’s Pathfinder Wiki Page
The Lantern King’s Archives of Nethys Page
Sacred Lodge of the Trickster
Among the orang-pendak, a reclusive race of small
simian-like sasquatch kin, the fey Eldest are worshiped as aspects of the
spirit world. To them the Lantern King is known as the Wisp Lord and he is the
patron of those whose sacred duty it is to teach. The Sacred Lodge of the
Trickster is a small group of these divine teachers who meet mostly in the
spirit world to make sure they are guiding their individual tribes to the best
of their ability.
Members of the Sacred Lodge of the Trickster can come
from different aspects of orang-pendak society. Occasionally one of the
storysingers (bards), medicine people (druids or shamans), or even witch
doctors (witches) will be chosen by The Wisp Lord to teach through mischief.
Being a trickster is a sacred duty and those who go against that duty are
brought before the Lodge and tried for their crimes.
The Last Laugh
Although many people think of fey as being the closest to
the fey realm on the mortal plane, the modern gnomes are actually the
descendants of creatures that came from the first world. Because of this
ancient link to the fey realms many gnomes take to paying homage to one of the
Eldest. The Last Laugh is a sect of followers of the Lantern King who
specialize in jokes.
Many of the members of the Last Laugh are bards, although
any jokester could potentially join their ranks. Entry into the sect requires
making one of the elder members laugh, specifically with a joke they have never
heard before. For these gnomes laughter seems to help stave off the bleaching, as
long as new jokes are always found.
The Molted
The Molted are a small sect of Lantern King worshipers
who revel in seeing the world through different eyes, often. They say before
you judge a man, walk a mile in his boots, and many of the Molted have done
this dozens of times over. Each new skin is a new life for them and they go
through appearances like most people go through clothes.
To become one of The Molted you have to catch one of The
Molted. Proving that one of the members of this sect was once someone else is
the first step to joining. Most of the members of this group have a magical or
supernatural means to change their shape. On rare occasion someone who is a
master of mundane disguise may be allowed to join. Whatever means you use to
become one of The Molted, being a member of the sect is all about experiencing
as many lives as possible.
He who laughs last laughs best, or so this being’s
followers think. Who is your disciple of The Lantern King? Why have they chosen
to dedicate themselves to The Laughing Lie? Where does their devotion to this
fey Eldest come from? Let me know in the comments.
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If the CRB has helped you take a closer look at those inspired by the divine, please consider showing support and become one of my patrons by donating to my Patreon or making a donation to my Paypal. Looking for more out of the CRB? Then you’re in luck! Facebook, Google +, Tumblr, and Twitter all have a CRB presence. And if you’re as impatient as I am, have the CRB pushed directly to your Kindle with every new post by signing up for Kindle Subscriptions.
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