Illustration by Luis Perez |
I was really excited by this week’s random rolls. This was our third fetchling in going-on two years and she came
out different than the other two. I was particularly enamored by the lack of
dexterity in the usually dexterous race and what I would do with her being
strong and tough, the exact opposite of your average fetchling. With
interesting background tidbits like being a mass murder I had a lot of fun
things to plan out.
Usually when I talk about class I lament there being so many
options. There were still a few options this time but with a high strength and
high constitution I imagine many of you would have made her a melee fighter of
some type. I, however, had another idea right from the get go. The idea that
she was a gang member or something in the slums of this major city made me
immediately jump to the idea of a rogue. In particular I went with the Thug Archetype,
and she would definitely be taking the Intimidating Prowess Feat if not at first level, than with her first rogue talent. The idea of the
physically intimidating fetchling amused me.
Hacerna the Grey
At the end of the Goblinblood Wars, Elidir was left as the
only sizable city in Isger. Refugees flooded to the city, straining the scant
resources that the city had left. Although Isger began to rebuild, a lot of
that was mostly cosmetic, sweeping undesirable elements under the rug as it
were. The Elidir of today still tries to hide these elements, but it has turned
into a massive underworld in which even the most innocent might get lost.
Hacerna’s family had lived in Elidir since before the wars;
she was only nine when the wars began. Fetchlings had their own small community
but they weren’t overly populous. After the wars when the refugees came the
humans blamed the inhumans races for taking up space, jobs, and resources.
Hacerna, who was different from even her own people – some called her a
slipshadow, which is slang for a klutz – saw bullying from both her other
fetchlings and the humans who realized her own kind wouldn’t come to protect
her.
The abuse was horrible but it toughened the young fetchling
up. Her parents were too busy trying to scrape by in the slums they were
relegated to and her brother was too young to be of any help. Hacerna didn’t
take the bullying lying down and would fight back, physically. She was
exceptionally strong and could take a beating better than most. This is, of
course, what got her noticed.
In her early teens she was approached by one of the many
would-be syndicates. There were constant turf wars and they thought Hacerna
would make good muscle. She jumped at the chance to join, mostly because with
numbers it would be harder to pick on her. The group became not just a means of
self-preservation but a home.
Illustration by Luis Perez |
The leader of the Black Sashes was a man who went by the
street name Red Bob. He kept with him at all time a young woman – a seer – who
he consulted with to determine if his planned actions would succeed. Although she couldn’t produce visions on
demand, when she did have them they would be eerily true. One day the woman
took Hacerna to the side and said she had a vision of the Fetchling living an
unnaturally long life. When pressed on the matter with not so veiled threat the
seer also revealed that in the vision she had come into a lot of money to get
that life.
Hacerna began to research ways of living forever, she became
obsessed with this possible extension of her time on Golarion. All of her
searching led to little except for the possibility of undeath. She even managed
to root out a cult of a sort of mortal goddess. The former herald of Aroden, a
demigod turned lich by the name of Arazni. The cult promised a route to the
power she sought although they needed money to do so.
Red Bob had long kept a very tight reign on the funds of the
Black Sashes. He knew that giving his followers just enough money to spend but
not enough to get out of the slums would keep them working for him. Hacerna may
not have been the smartest mind in Elidir but she was no fool either. She
realized Red Bob was keeping more money than he deserved and when she
confronted him about it she was rebuffed.
The fetchling had her needs and she needed them now, so she
devised a mutiny. Gritz stood by her as did some others who were tired of Red
Bob’s rule. Hacerna confronted Bob once more, this time with numbers. He
rebuffed her again but she threatened him and those who stood with them. She
knew she might need to kill, although Red Bob was the only one she wanted to.
She slaughtered nine others that night. She felt bad about killing them but it
was the only way to prove her point.
Hacerna now leads the Black Sashes. And although the cult of
Arazni turned out to be a grab for money, which earned their deaths, she still
dedicated herself to the Harlot Queen. Now she seeks other ways to lichdom,
which is hard for a someone with no magical talent. Until she find what she
seeks she’ll remain the leader of her own little syndicate. And, for now,
she’ll keep Gritz around for the pleasures that the flesh does allow.
How did you piece together the bits of this fetchling’s
background? What class did she gravitate toward? Why was she bullied? How many
people did she murder? Who was the seer she found purpose from?
Bringing these characters to life is a second full-time job. A pledge of as little as one dollar a month on my Patreon or a one-time donation to my paypal can help keep the lights on while I concentrate on producing new content for you.
Bringing these characters to life is a second full-time job. A pledge of as little as one dollar a month on my Patreon or a one-time donation to my paypal can help keep the lights on while I concentrate on producing new content for you.
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The character illustration was created by the fine artist Luis Perez. You can find him on Twitter, Tumblr, and on Instagram at luisperezart.
The character illustration was created by the fine artist Luis Perez. You can find him on Twitter, Tumblr, and on Instagram at luisperezart.
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