Many of the gods of good bring their healing powers to
bear on the world. Much of the time this is only accessible through the use of
divine might. This week’s deity choose to bring healing to the world that
requires no magic and does so even in places where the divine is outlawed, like
Rahadoum. Immonhiel is the Empyreal Lord of herbs, medicine, and toads, and he
is the patron of chronically ill. Today we look at three possible sects for our
healing minded god that you may want to use in your games.
As always, let us imagine we are sitting at our
theoretical gaming table. Our imaginary GM sets out the rules for the game that
we will play. In this game, we are to make a follower of Immonhiel. The
character does not need to be a divine caster, just a devotee of Balm-Bringer.
What character do you make?
For more information on Immonhiel
Immonhiel’s Pathfinder Wiki Page
Immonhiel’s Archives of Nethys Page
The Gardeners
In the wilds of the River Kingdoms dwell an entire
commune of Immonhiel worshipers. They live on a plot of land made up of fertile
soil near the bank of one of the many flowing arms of the Sellen River. It is
on this small commune that The Gardeners raise a variety of crops. Some of
which they sell as food, but most of which are rare or newly bred healing
herbs.
The groups is made up of five families that sought to
better understand their patron. Each family has a history of plant breeding
some for alchemical purposes, others for healing, but all have passed down
agricultural secrets for generations. Many witches, alchemists, and brewers
come to The Gardeners for their special herbs.
The Tree-Root Tribe
Although more frog-like than toad-like the Grippli tribe
known as The Tree-Root are staunch followers of the Balm-Bringer. Worship of
Immonhiel spread among the tribe when a travelling healer brought the then
chief’s son back from the brink of death. The chief proclaimed the Empyreal
Lord the patron of the entire tribe.
The healers of Immonhiel are now the moral center of the
tribe. Being chosen to be one of the sacred herbalists is considered the
greatest honor among the grippli. And among the tribes in the region the
Tree-Root tribe is held in great esteem due to their often miraculous healing
powers.
The Bramble Brewers
Half-Elves are often written off by both their parent
races. However, they tend to be innovative combining aspects of both their
parent’s cultures. The Bramble Brewers merge their human side’s need for change
with their elf side’s love of nature under the auspices of their patron deity
Immonhiel.
These alchemists’ concoctions are made from all natural
ingredients as they shy away from the bizarre chemicals many of their peers
use. Because of this many of their extracts and even their mutagen have effects
that outwardly mimic plant life. Becoming a Bramble Brewer is a calling and any
half-elf alchemist who wishes to learn their ways can.
From the simplest herb can come great healing as can from
the simplest of followers of this week’s deity. Who is
your disciple of Immonhiel? Why have they chosen to dedicate themselves to The Balm-Bringer?
Where does their devotion to this Empyreal Lord come from? Let me know in the
comments.
If the CRB has helped you take a closer look at those inspired by the divine, please consider showing support and become one of my patrons by donating to my Patreon or making a donation to my Paypal. Looking for more out of the CRB? Then you’re in luck! Facebook, Google +, Tumblr, and Twitter all have a CRB presence. And if you’re as impatient as I am, have the CRB pushed directly to your Kindle with every new post by signing up for Kindle Subscriptions.