Two weeks ago we started building our little town. I decided that I would begin with what I believe to be the
center of a community; the place where they gather to eat and talk. Although
the tavern might be the social center of a town – at least my town – it is not
always the economic center of the town. In small hamlets and villages like the
one we are making here the blacksmith is usually the economic powerhouse of the
community. Today we're going to take a peek at what makes the blacksmith so
important in general, and who the smith in our town is.
When most people think of a smith the first thing that
pops into their minds is the image of a weapon or armor maker. But for most
small town blacksmiths, weapon smithing was, in truth, a small part of their business.
Sure they would have to make a sword or two for the local militia, but most of
the people they were crafting for were farmers. The main source of their income
would be both crafting and maintaining household items.
Farming implements were of the utmost importance to a
local community. A smith would craft and maintain items such as plows, shovels,
and rakes. The smith also made other items that were often needed in the
household like knives and other utensils. Keeping the house itself in working order
was helped by the smith who made hinges, locks, keys, and probably hundreds
upon hundreds of nails.
Horseshoes were a major part of any good smith’s
repertoire, but few know that the local blacksmith was also the local horse
dealer. The smith was considered one of the most trustworthy members of a
community, and usually with good
business sense, so the locals felt that he would only purchase and sell the
best horses he could find. Although most
games of D&D are set in the medieval or renaissance styled eras, it is
interesting to note that the decline of horse transport contributed greatly to
the diminished role of the traditional town blacksmith.
One other role the blacksmith played even as late as the
19th-century was general medical practitioner. Many people thought that the
blacksmith had magical abilities due to their iron working and knowledge of
metallurgy. Smiths practiced a form of medicine based on some parts science and
some parts local superstition. The smith would perform general medical procedures
including dentistry and in some places even practiced veterinary medicine.
All in all blacksmiths held high social positions in
medieval and early modern societies, despite the fact they were laborers who
worked with their hands. They were considered wealthy not because of what they
owned but because of what they knew. Most smithing was a closely held secret
passed down through families. And smiths were often powerful figures in their
towns.
Redrun’s Smithy
On the other side of the one dirt road that makes up the
town proper from the Cracked Anvil tavern sits the Redrun Smithy. The smithy is
actually a few buildings connected together to form one larger shop. The small
wooden framed building that actually faces the town side of the road is the
shop proper. When the proprietor is not working in the actual smith – which
isn’t often – he can be found here, making sure the wares he keeps in stock are
neatly organized. Most of the stock items are household implements such as
utensils and cups, and basic farming implements like spades and hoes. There is
an abundance of different sized nails in numerous wood bins, separated by
length and then thickness.
Behind the shop, facing away from the center of town is
the actual smithy. The building that contains the forge only has three walls so
that the room itself doesn’t overheat. Everything in the room seems to have its
own special place with a flow that allows the smith to get from one place to
another without being hindered, all the while keeping anything he might need in
reach. Beyond the forge the most noticeable pieces of equipment are the anvil,
a large work table, and the slack tub for cooling down pieces.
Against one wall is a board on which hang various tools.
There are a dozen different hammers and tongs, as well as vices of all
different sizes and shapes. About a
quarter of the wall is taken up by files with varying degrees of abrasiveness.
There are also assorted other handmade tools, most likely for special projects
the smith once had.
To the side and slightly behind the shop appears to be a
stable of sorts. It’s mostly just a large covering with open walls and a few
separate stalls, as well as a hitch for horses that don’t need to be housed
longer term. The stable stalls include stocks for keeping the horse still while
horseshoes are applied to their hooves.
Ableton Redrun
Ableton is the town smith. He didn’t arrive with the
original in founders of the town but arrived maybe fifteen years ago. One of
the founding families had a smith on their staff who serviced the town’s needs
before Ableton came, but his business fell off – a sore spot between the
current smith and the family – when Redrun’s smithy was opened. The burly man
from out-of-town proved to be an master smith, among other things.
Master Redrun doesn’t speak much of his past, not because
he’s trying to hide it but because it is incredibly painful for him. He has
told the story once or twice and the petitioner of the story invariably buys
Ableton a drink at the Cracked Anvil for dredging up the memories. Even with
his unfortunate past the smith is a fairly jolly fellow and makes his customers
feel welcome.
Ableton lived to the way to the south of the holy city on
the northern border of the great plains. He was a smith in his hometown,
married and with a young son. As happens on occasion a despot thought to build
himself an army and make a play for a swath of the holy empire’s land. Master
Redrun’s town fell to the invading force and his wife and son were killed. As
was common for smiths, Ableton was enslaved and conscripted into the army to
forge arms and armor. But the smith was smarter than most gave him credit for
and he escaped.
With no home and no family Ableton sought to get as far
away from civilization as he could. He remembered tales from travelling
caravans of towns on the other side of the great plains, and through the
Stonespire mountains. He took what riches he stole and made his way across the
barbarian infested plains and then travelled the edge of the mountains till he
found a pass. On the other side of the pass, in the foothills, was the town of
Nestletop.
Since making Nestletop home Ableton has made a name for
himself as a honest businessman and a reliable human being. Although the
founding families still sit on the council of the town the common citizens all
put Ableton forward to become a council member and protect their interests. He
was welcomed by most and sits alongside the head of each founding family as
well as a representative of the elves who live in the forests alongside
Nestletop.
The Redrun smithy provides for most of the daily needs of
both the farmers and the founding families. The Jaroth family uses him to
peddle their fine horses when trading caravans come through town two or three
times a year. He also provides a number of basic medical functions – including
dentistry – although the town goes to the elven druids and shamans when they
have more serious illnesses.
After losing his family Ableton has not sought to start
another one, which has led to the conundrum of how to pass on his knowledge.
Smithing has been handed down from father to son in his family for generations
and he has many secrets to impart, but no son of his own to teach them to. As
Master Redrun isn’t getting any younger in the past year he has taken on an
apprentice. The boy is the son of one of the original farming families that
made the trek to Nestletop, staking their claim in the very beginning. The
youngest of eight children, the boy seems to have a keen interest in the art of
the blacksmith and a mind sharp enough to grasp what Ableton has to teach.
So hopefully we’ve learned a little bit about blacksmiths
and their role in a medieval village. I have to admit there was a ton of stuff
that was completely new to me, but I was lucky enough to have a friend who is
keenly interested in blacksmiths and smithing in general. And now we’ve added a
smithy and smith to our town as we slowly build it up one piece at a time.
Who are the blacksmiths in your world? Do they do more
than just forge weapons and armor? What is their role in your world’s
societies? Would you use the Redrun Smithy and AbletonRedrun in your campaign
world?
Forging a new piece of a town is like crafting a nail to build a house, time consuming but well worth it. If today’s article has stoked the flame in your creative forge please consider becoming a contributor. Monthly donations of as little as one dollar can be made to my Patreon. A one-time donation can easily be made to my Patreon. A one-time donation can easily be made to my Paypal. Every bit helps me keep the lights on so I can concentrate on bringing you the content you deserve.
Forging a new piece of a town is like crafting a nail to build a house, time consuming but well worth it. If today’s article has stoked the flame in your creative forge please consider becoming a contributor. Monthly donations of as little as one dollar can be made to my Patreon. A one-time donation can easily be made to my Patreon. A one-time donation can easily be made to my Paypal. Every bit helps me keep the lights on so I can concentrate on bringing you the content you deserve.
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