Oread, children of stone usually known for the strength
and wisdom. Our Oread is incredibly quick on his feet for a man with so much
mass. He’s hardy, smart and quick-witted to boot. Hailing from the Mana Wastes
living in the slums of a big city or major metropolis. Our character has ties
to the criminal underground wherever he’s from. Come Friday you’ll see what
I’ve done with these rolls. Untill Friday tell us what you would make?
Oread
Neutral
Male
Human Parent
Ethnicity:
Nationality: Mana Wastes
Nationality: Mana Wastes
Age: 20
Height: 4'4"
Weight: 178 lbs.
Height: 4'4"
Weight: 178 lbs.
Str 12
Dex 16
Con 14
Int 14
Wis 13
Cha 9
Homeland: City or Metropolis
Parents: Only your mother is alive.
Siblings: You have 1 biological sibling.
- biological younger sister
Circumstance of Birth: [Lower-Class Birth] You were born among peasants or slum denizens. You grew up working the land around a village or manor, practicing a rudimentary trade, or begging in a settlement.
Parent's Profession: Entertainers
Major Childhood Event: [Bullied] In your early life, you were a victim— easy prey for those stronger or cleverer than yourself. They beat you when they could, using you for their sport. This abuse nursed a powerful flame of vengeance.
Parents: Only your mother is alive.
Siblings: You have 1 biological sibling.
- biological younger sister
Circumstance of Birth: [Lower-Class Birth] You were born among peasants or slum denizens. You grew up working the land around a village or manor, practicing a rudimentary trade, or begging in a settlement.
Parent's Profession: Entertainers
Major Childhood Event: [Bullied] In your early life, you were a victim— easy prey for those stronger or cleverer than yourself. They beat you when they could, using you for their sport. This abuse nursed a powerful flame of vengeance.
Influential Associate: [The Criminal] One of your
associates committed crimes regularly. He regaled you with many stories of
daring robberies and break-ins—and perhaps even murders. You learned most of
what you know of the criminal element from him, and he trusted you as a friend.
Conflict Subject: Gangster or underworld figure.
Conflict Motivation: Family.
Conflict Resolution: [Mixed Feelings] Sometimes you regret the conflict, but other times you feel as if you didn’t have a choice in the matter or that you made the right decision. Most of the time, you just avoid thinking about the conflict. Only you and maybe a select few people know of your involvement.
Deity/Religious Philosophy: [No Deity] Even in a world filled with the powers of the divine, you have decided to follow reason, put your faith in the potential of mortals, or otherwise invest in the ways of the material world instead of embracing the teachings of deities.
Conflict Motivation: Family.
Conflict Resolution: [Mixed Feelings] Sometimes you regret the conflict, but other times you feel as if you didn’t have a choice in the matter or that you made the right decision. Most of the time, you just avoid thinking about the conflict. Only you and maybe a select few people know of your involvement.
Deity/Religious Philosophy: [No Deity] Even in a world filled with the powers of the divine, you have decided to follow reason, put your faith in the potential of mortals, or otherwise invest in the ways of the material world instead of embracing the teachings of deities.
Romantic Relationship(s): [A Few Significant
Relationships] You’ve tried to make deep connections with individuals on
several occasions, but it’s never worked out.
Drawback: [Loyalty] You value loyalty over all things. You treasure the friends, associates, and lovers you have earned throughout the years, and when someone breaks your trust or betrays you in some way, you become utterly unhinged.
Drawback: [Loyalty] You value loyalty over all things. You treasure the friends, associates, and lovers you have earned throughout the years, and when someone breaks your trust or betrays you in some way, you become utterly unhinged.
Possible Traits
(Trait) Bullied
(Trait) Canter
(Trait) Civilized
(Trait) Poverty-Stricken
(Trait) Talented
(Trait) Tireless Logic
(Trait) Vagabond Child
(Drawback) Pride
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Orson Raystone never had an easy life. His parents were glibful entertainers, never honest but they always relied solely on themselves. His parents did make their fair share of enemies when they were caught pilfering the crowd. And their parents were not ones to catch the beating everytime. Orson would always protect his sister though. She was his beacon. The true test of his mettle came when his sister started getting mixed up with the local gangs. Orson's parents weren't around enough to notice, and if they somehow did they didn't care. In an attempt to sway her, he made a deal with her initiation officer: He'd do the running if they refused her admittance. In the end, that was his initial introduction to the life of crime, and since then to protect his sister and estrange himself from his parents he hasn't looked back
ReplyDeleteTraits: bullied, vagabond child
Class: Unchained Rogue
Build path: Crane Style and combat expertise into improved Disarm and trip.
Really good use of the Family there. A lot of players leave out familial ties because its easy but you've given a great hook for why he doesn't speak to his parents anymore. And a strong connection to his sister. This character has a ton of RP potential and an interesting build. Rogue with Crane Style is very intriguing. Well played sir.
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